Best 7 Eternal Decks from Day 1 of Patch 4.5

Sorry shares 7 of the best Eternal decks from Day 1 of Patch 4.5

The Eternal ranked mode is finally here, ushering in a thrilling new era of competitive play for players to enjoy. The climb to Master has begun, which means for the first couple of days players will be testing out the Eternal format along with the new cards and changes.

Numerous formidable archetypes have emerged as dominant forces on the ranked ladder, and with full access to all the cards, players have more room for creativity.

Today’s article will feature some of the top performers on the first day of Patch 4.5 Eternal ranked ladder.


Draven Sion

Draven Sion is an aggressive discard deck that relies on putting early pressure by going wide on the board and then transitioning to Sion’s Overwhelm damage.

With early units like Zaunite Urchin, Boom Baboon, Reborn Grenadier, Fallen Rider, and Draven, this archetype establishes the groundwork for an explosive gameplay style aimed at relentlessly chipping away at the opponent’s Nexus. Discarding Reborn Grenadier or Flame Chompers! lets you add that pressure, allowing more units to chip away at the opponent’s Nexus.

The discard mechanism will assist you in leveling up Sion, a champion that you’ll want on the board by turn 7/8 for the Overwhelm damage he’s capable of pushing. If he ends up getting killed, Sion Returned will get summoned in return, activating Rally and setting up for another Overwhelm attack.

In addition, this archetype boasts burn cards that offer an alternative win condition. Mystic Shot, Get Excited!, and Blowback provide the means to deliver that critical, game-ending blow, securing the win.


Trundle VI Timeliness

The Concurrent Timeliness buff has quickly encouraged players to pick up the Trundle Vi archetype. This deck heavily relies on finding Concurrent Timeliness as early as possible, enabling you to start transforming your units into more stronger units.

The deck mainly runs units with powerful abilities; those units’ drawback is their weak statline. This is where the true power of Concurrent Timeliness manifests, allowing you to exploit these units’ abilities while simultaneously transforming them into more powerful threats.

Aloof Travelers, Augmented Clockling, Combat Cook, and Revna, the Lorekeeper all possess unique abilities that will aid you in gaining an advantage over the opponent, especially if Concurrent Timeliness was played.

Trundle’s inclusion in the deck centers around the creation of Ice Pillars, which can be transformed into formidable 8-mana units at no cost. This sequence sets the stage for an extraordinarily potent turn, that can prove too difficult for the opponent to deal with.

Your opponent has to watch out for Buried in Ice + It That Stares play, as it can demolish their board and set them behind.


Poppy Zed

Poppy Zed was a popular choice on the first day of Patch 4.5. This deck uses Zed to put early pressure on the board, forcing the opponent to make the difficult choice of either blocking or removing him.

The deck runs a lot of protection tools such as Ranger’s Resolve, Form Up!, Twin Disciplines, and Nopeify! to ensure key units like Zed and Poppy remain on the board.

Poppy Zed can set up an elusive win condition by using Navori Bladescout, Greenglade Duo, and Shadow Assasin. If you manage to buff the stats of those units with Poppy, you can amplify the pressure they impose on the board.

Moreover, Relentless Pursuit sets up more attacks! With a board of elusive units, you can end games quicker if your opponent doesn’t have an answer to shut down your play. Rally also accelerates Poppy’s level up, which will start granting your units +2|+2 and the Impact keyword.

Notably, the strongest play in the deck is Champions’ Strength. This requires multiple units on the board to gain the most value out of the +4|+4 buff and Scout keyword.


Sett Trundle

Trundle Sett relies on the synergy of both champions to set up a win condition. By utilizing Trundle’s Ice Pillar, players can expedite Sett’s level-up process, gaining the ability to cast Show Stopper a turn earlier than anticipated. The inclusion of ramp cards like Faces of the Old Ones, Winter’s Touch, and Wild Mysticism accelerates the overall game plan, enabling faster deployment of key cards such as Ice Pillar.

Additionally, Feel the Rush acts as your strongest play as it summons both your champions on the board with 10|10 stats. Keep in mind that Feel the Rush costs 12 mana, which means that the summoned Sett will immediately create a Show Stopper, further enhancing the overall strength of the play.

Another valuable addition to this deck is The Old Timer, which can recall the entirety of the opponent’s board on the turn Ice Pillar is played, effectively hampering their board presence.


Annie Jhin

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Annie Jhin created by Sorry • last updated 11 months ago

Annie Jhin showcased remarkable prowess on the first day of Patch 4.5. The aggressive deck in Eternal format takes advantage of Decimate as a burn tool, allowing it to have a late-game finisher.

The deck excels at swarming the board during the early stages with low-cost units. Units such as Solari Sunhawk and The Stagehand are optimally played during attack turns to stun opponent units, paving the way for more powerful attacks with fewer opportunities for the opponent to block.

When Jhin is in hand, players can capitalize on a gradual burn strategy as units’ abilities are activated. This gradual burn effect accumulates over time and can prove decisive in securing victory. Upon leveling up, Jhin will burn down the Nexus for 4 damage once he attacks. This forces the opponent to deal with Jhin immediately before an attack is committed.

Noxian Fervor and Decimate serve as invaluable burn spells, effectively closing out the late game.


Kindred Nasus

Kindred Nasus delivered a solid performance on the first day, benefiting from the buffs to Escaped Abomination and Sanctum Conservator.

The Slay deck aims to buff up Nasus’ stats by killing opponent units as well as their own. Kindred contributes to the mid-game pressure with their ability, allowing you to pick off enemy units if Kindred is not answered on the spot.

To maintain control of the board while building Nasus’s strength, the deck incorporates a selection of cost-effective Shadow Isles cards such as Quietus, Hate Spike, Vile Feast, and Soul Harvest. These cards serve to keep the board in check as you work on gaining more stats on Nasus.

Once Nasus hits the board, he becomes an undeniable presence that opponents cannot simply ignore. They will be compelled to block him, presenting a significant challenge due to Nasus’s Fearsome keyword. Should Nasus level up, the Spell Shield he gains provides an additional layer of protection, while his ability to reduce the Power of all enemy units by -1 makes it exceedingly difficult for opposing units to effectively block him.

In Eternal format, Nasus has access to Atrocity, a powerful tool to use Nasus’ buffy stats to close out the game.


Lulu Poppy

Poppy Lulu is a swarm deck that effectively combines board control and aggressive assaults to secure victory.

Lulu’s ability proves immensely powerful when utilized on challenger units like Fleetfeather Tracker or Petrcite Broadwing, which allows you to challenge and kill pesky units. Moreover, when Lulu supports Yordle Smith, all other attackers will gain the Quick Attack keyword, making it difficult for the opponent to block and kill your units.

Poppy plays a vital role in empowering your entire board, creating a formidable offensive force. Additionally, the inclusion of Relentless Pursuit and Golden Aegis provides avenues for additional attacks and sustained pressure. Rally also serves as an accelerant for Poppy’s level-up, and once she does level, the buffs she provides become exceptionally challenging for opponents to deal with.


Closing Words

The first day of Patch 4.5 was extremely fun! It’ll be exciting to watch how the meta will shape up in the upcoming days. If you wish to keep up with my content, consider following me on Twitter.

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Alaa "TricksterSorry" Yassine is a competitive Legends of Runeterra player. His passion for card games ignited in his youth with favorites like Yugioh and Pokemon. Currently, he dedicates himself to achieving professional excellence in Runeterra, while also creating informative video and written content for the Runeterra community.

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