- Metagame Tier List
We’re happy to present RuneterraCCG.com’s Metagame Tier List! This is the page that will help you find the best decks in Legends of Runeterra’s ever-changing ladder meta.
The rankings and decks presented here are curated by our expert Sorry.
Feel welcome to stop by our Discord for discussion, questions, and feedback!
Last updated: September 21.
How to read RuneterraCCG Metagame Tier List
- Two main sources of info used to build this Tier List are stats (Mobalytics, lor-meta, and llor), and opinions of the high-level competitive community.
- Stats are the main way to rank archetypes, find the best lists, and evaluate the matchups.
- My own experience/practice, as well as opinions of top players, are also taken into consideration, especially when it comes to experts of particular archetypes.
- Tiers represent the relative power of the decks and their suitability towards consistent ladder climb.
- In addition to its Tier placement, each particular deck can have either one of these two labels:
- ‘Staple’ – this is a well-known archetype with a significant play rate and win rate;
- ‘Dark Horse’ – it is an underplayed or emerging deck, with a power level high enough to be placed on the Tier List.
- The order of decks within Tiers doesn’t matter (i.e., decks that share ‘Tier 2 Staple’ ranking are not arranged by power level within that rank).
- Click on ‘More Details’ to learn more about the deck and inspect a sample decklist. Click ‘Deck Guide’ to check out our most recent in-depth article about the archetype.
Miss Fortune Twisted Fate Pitare aggro burn deck. It wants to swarm the board early on with cheap units before switching to the burn plan with spells like Noxian Fervour and Decimate.
- Strong against: Sivir Kai’Sa, Katarina Yasuo
- Weak against: Trundle Tryndamere, Veigar Senna
Gangplank Sejuani Plunder is a midrange archetype that wants to level up both champions as soon as possible.
Both Gangplank and Sejuani can present a lot damage with the Overwhelm keyword and the assistance of their unique abilities.
Elise Gwen Katarina can acts as an aggressive deck that puts more pressure on the opponent with the assistance of Hallowed keyword.
Fallen Reckoner can give you an edge on the board by eliminating a blocker.
Eternal Dancers and Ruined Reckoner combo play can set up multiple attacks if Eternal Dancers isn’t dealt with.
Evelynn Viego uses Husks to set up its game plan. Both Viego and Evelynn impose a lot of pressure on the board. Viego can turn into a win condition when leveled but your main goal is to squeeze Nexus damage and burn your opponent down slowly with Neverglade Collector.
Nami Lee Sin TF Ionia wants to set up a board of elusive units that can get buffed up by Nami or Fleet Admiral Shelly. The Ionia region offers protection tools to keep key units alive.
Lee Sin can become a win condition when buffed up and going for the kick.
- Strong against: Trundle Timelines
- Weak against: Scouts.
Scouts is an archetype designed around its namesake keyword. This classic Demacia deck looks to build up a powerful board, and back it up with buffs. With the Scout keyword, this deck creates a lot of pressure on the opponent and tops it off with Rallies.
Miss Fortune is the key unit of the deck, as she levels extremely quickly with the help of Scout keyword and Rallies. Quinn also levels up easily, and will very often be a great fallback plan after the opponent threw all their resources at dealing with Miss Fortune.
- Strong against: Spider Burn, Twisted Fate Nami IO.
- Weak against: Pantheon Demacia, Norra Heimerdinger.
Taric Poppy is a Demacian midrange archetype playing around the support synergies. Its strong units and tricks allow the deck to create a powerful board efficiently, and once ahead, Support unit will quickly snowball things out of control. Taric is particularly powerful with Rallies, allowing for multiple attacks, giving us a combo to level up Poppy over a single turn.
Kennen Ezreal uses recall mechanics to level up Kennen. The Mark of the Storm helps kill units on your opponents board and level up Ezreal. Once Ezreal is leveled, the Mark of the Storms played will activate Ezreal’s ability allowing you to start burning your opponent down.
- Strong against: Nasus Kindred
- Weak against: Miss Fortune Twisted Fate
Norra Heimerdinger is a value deck that wants to run the opponent out of resources and slowly take over the board presence. Both champions help develop the board and once Norra is leveled, the Mysterious Portal units will be too difficult for the opponent to handle.
- Strong against: Akshan Lee Sin, Pirate Aggro.
- Weak against: Gwen Sejuani.
Kindred Nasus is a slay deck that works on buffing up Nasus over the course of the game and using his buffy stats to set up a winning play.
Kindred acts as a nausince mid game, forcing your opponent to answer the champion.
Atrocity is your finisher, usyally saved until Nasus has enough stats to destroy the Nexus.
Trundle Timelines is a midrange archetype that wants to cast Concurrent Timelines as early as possible before playing units. Your Improvise units will put a lot of board pressure on the opponent once you transform them.
Trundle’s Ice Pillar can also transform to an 8 mana cost unit for free, giving a great advantage on turn 8.
- Strong against: Kai’Sa DE
- Weak against: Kennen Ezreal
Akshan Lee Sin is a combo deck that works on leveling up Lee Sin with the many cheap spells the deck runs. The Ionia region offers protection and stall tools until you set up your Lee Sin combo.
Once Lee Sin is leveled, giving him the Overwhelm keyword through The Absolver or an Equipment can threaten to one kick end the game.
- Strong against: Ornn Trundle Timelines.
- Weak against: Kennen Ezreal.
Gwen Sejuani takes advantage of both Hallowed and Overwhelm keywords to deal Nexus damage. A leveled up Sejuani can freeze the board, making it difficult for your opponent to trade with your units. Harrowing is an important finisher if you’ve lost your board win condition
Nami Norra Shellfolk is a value deck that wants to take the game to the late game where you start to win the board presence with Norra’s ability, create a buffy board with Nami, and out value your opponent with Curious Shellfock
Feel the Rush is a control archetype looking to remove the opposing units with Shadow Isles removals and Freljord’s board wipes. The deck features a high amount of ramp to accelerate toward its late-game win conditions. With Feel the Rush, It That Stares, and She Who Wanders, the deck finishes games very decisively in the late game.
- Strong against: Ezreal Caitlyn, Pirate Burn, Yordle in Arms.
- Weak against: Sun Disk, Taliyah Ziggs.
Zoe Kayn is a midrange archetype that runs multiple units capable of becoming the win condition. Zoe, Kayn, Sparkleflt, and Horazi all act as win conditions. Horazi from the Darkin Lodestone can buff up an Elusive unit allowed to deal direct Nexus damage.
- Strong against: Scouts, Twisted Fate Nami Ionia
- Weak against: Trundle Timelines.
Jax Vi wants to find Concurrent Timelines early on in the game to transform Improvise units to stronger units that make use of the Equipment you choose. Jax can turn into a win condition with the Overwhelm keyword he gains once leveled. You can also give Vi the Overwhelm keyword using an Equipment and threaten to close out the game.
Akshan Kayn is a midrange deck that uses Kayn as a win condition. Desert Duel and Furious Wielder will help you level up Kayn faster and put more pressure on the opponent’s board and slowly chip down the Nexus’ health. Heedless Ressurection lets you revive your Kayn and continue with your game plan.
- Strong against: Scouts, Ekko Zilean
- Weak against: Trundle Timelines.
Annie Jhin is a hyper-aggressive archetype, looking to swarm the board with cheap aggro units. Stuns from the Stagehand and Solari Sunhawk allows the unit to continue pushing damage through the opponent’s units. Then, burn damages help finish out the last of the opponent’s nexus health points.
Katarina Yasuo is an archetype that relies on the stun and recall mechanics to level up Yasuo and use his ability to control the board. Your game plan heavily relies on Yasuo and as such you want to keep him safe as much as possible.
Azir Irelia leverages the interaction between the Sand Soldiers generation, with Azir and Emperor’s Dais, and Blade Dance. By attacking multiple times each turn, you get numerous Sand Soldiers, making it very hard for the opponent to survive, especially once they get buffed by a leveled Azir. WIth these numerous attackers, a leveled Irelia also becomes a deadly threat, making it very hard for the opponent to block.
- Strong against: Sun disk.
- Weak against: Ezreal Caitlyn.
Akshan Pantheon is a mid-range deck that uses the Fates keyword to advance its game plan. You’ll need to try and trigger your Fated keyword or at least target a unit with a Skill or a Spell once every turn to work on your Pantheon level-up. Pantheon acts as your main win condition as the randomly generated keyword can be difficult for your opponent to deal with.
- Strong against: Trundle Timelines.
- Weak against: Gangplank Sejuani.
Veigar Senna is a control deck that tries to keep the board in check while working on buffing up your Darkness and leveling up Veigar. Once Veigar is leveled, you’re able to use Darkness directly on the Nexus and burn your opponent down.
- Strong against: Miss Fortune Twisted Fate, Viego Shurima.
- Weak against: Sivir Kai’Sa, Mono Shurima.
Mono Kai’Sa Demacia is a midrange deck that heavily relies on Kai’Sa and Void Abomination as win conditions. The deck runs a lot of units with different keywords like Scout, Life Steal, and Overwhelm that will help level up Kai’Sa and set up a powerful Void Abomination on the board in the late game.
There are two other different Kai’Sa Demacia versions, Sivir Kai’Sa and Akshan Ka’Sa.
- Strong against: Nami Twisted Fate, Trundle Ornn.
- Weak against: Elise Fearsome, Annie Jhin, Miss Fortune Twisted Fate.
Teemo Twisted Fate is an aggressive Plunder deck that uses Powder Monkey as its main game plan. During the game, you’ll focus on activating Plunder, which powers up Powder Pandemonium. The more Powder Monkies you summon, the more threatful your attack will be. Jagged Taskmaster’s ability will also increase the power of your Monkies, creating an even more powerful swing.
Jayce Sentinel is a control archetype looking to remove the opponent’s units with the cost-efficient removals from Piltover & Zaun and Shadow Isles. Sentinels units grow when they see the player remove a unit, making them very cost-efficient cards to contest the board and push nexus damage. If the opponent loses too much nexus health, the deck can easily finish with Burn damage. Jayce and his package are excellent late-game finishers.
Jayce Heimerdinger SI is an archetype using the Tech synergies and strong removal package from Plitover & Zaun and Shadow Isles to get control over the game and start taking over the board. Jayce is a powerful finisher once the deck is ahead, which happens easily if Heimerdinger ever gets to stick on the board.
- Strong against: Ezreal Caitlyn, Pirate Burn.
- Weak against: Sun Disk, Taliyah Ziggs.
Deep is an archetype built around its namesake keyword. With the early Toss cards, it quickly empties out its deck to activate the Deep keyword. From there, Nautilus and Sea Monsters will be very difficult for the opponent to overcome. The deck can also win through Maokai’s win condition and packs up a solid removal package as well as a lot of life gains thanks to the Shadow Isles region.