Hello everyone, Dragonguy here!
Today, I wanted to go over a deck that I’m sure many of you have seen in action and heard very high opinions of in recent weeks, as its Reputation precedes it.
The Sivir LeBlanc archetype has been doing very well on the ladder over the last two patches, showing up with an average win rate of 55.3% in Plat+, according to Dr. LoR’s meta report. It has also been holding a Tier 1 spot in RuneterraCCG Meta Tier List for a while, not that long ago moving down to a still very respectable ‘Tier 2 Staple’ status.
In this article, I will be explaining all the basics you need to learn to efficiently pilot the deck. I will cover the archetype’s core gameplay patterns, how to leverage your powerful champions Sivir and LeBlanc, and how to navigate its most popular matchups.
Gameplan & Tips
Sivir LeBlanc is an aggressive deck that seeks to utilize its strong units to apply pressure and assert board control on the mid-game and close out the game ideally around turns 6-8.
While the deck has existed since the release of its champions in Empires of the Ascended expansion, only during this season it really has established itself as a top contender for this meta. The addition of Treasure Seeker and the buffs to Incisive Tactician and Sivir have really pushed this deck over the edge and made it a force to be reckoned with.
Sivir LeBlanc has many different tools at its disposal that, when combined, help comprise an imposing and flexible deck. Rock Hopper and Merciless Hunter can apply Vulnerable to enemy units, which can then be cleaned up for favorable trades, whether it be through our Quick Attack champions or Thrashing Snapper so that it buffs itself to 5 power. The deck also has Sivir and Ruin Runner, which thanks to their Spellshield are difficult for our opponents to deal with.
For additional interaction, the deck runs the Strike effects: Bloody Business and Whirling Death. While these spells can be disrupted if the unit dies or Frostbitten, when cast on Sivir and Ruin runner they are difficult to disrupt.
With a large number of high-power units, this deck can consistently complete Reputation requirements around turns 6-7, sometimes even earlier when facing some of the more aggressive board-reliant lists. With Reputation enabled, many of our plays become much more tempo-efficient.
However, Reputation is not even the main payoff for dealing all this damage – it is leveling our champions, particularly Sivir, who has incredibly powerful level 2 ability.
Sivir is one of your primary win conditions, and our deck can level her naturally and consistently.
When Sivir levels up, she shares all keywords across all of our units. At base, it gives everyone Quick Attack and Spellshield (if the opponent has not removed it prior). This is already powerful, as many of our units have high attack but lower health, so this will allow us favorable combat – or the opponent will have to let a ton of damage through.
However, if you can get Kato the Arm to support Sivir, you can give your entire board Overwhelm, which will make it so much difficult for the opponent to survive that combat phase, let alone make any good trades.
When swinging with Sivir, positioning matters. When she is close to a level-up, you should put her on the left so she can provide her keywords to all of your other units once she flips mid-combat.
Once Sivir is leveled, you want to do the opposite and place her on the right, as that way even if the opponent has a unit that could potentially kill her in combat, the other units will still get all the benefits from Sivir’s shared keywords for that fight.
LeBlanc is a powerful unit that can push early damage, and it is almost impossible for our opponent to block her.
Because we have so many high-power units at our disposal, we can level LeBlanc quickly as long as she isn’t immediately removed. If LeBlanc is able to level, she can become a strong value engine thanks to her created spell, Mirror Image.
The best target for this spell in our deck is by far the Incisive Tactician. It was buffed to 5 power recently, so it is now a valid target for Mirror Image, and his Rally effect is one of the main ways how we can quickly close out the game.
- General mulligan tips
In almost every matchup, you want Sivir because of just how much she powers up your board and exerts board pressure.
Even though it is one of your finishers, and you want to see one every game, you should never keep Incisive Tactician, as it can brick your hand early and will slow you down.
Mulligan for: Sivir, LeBlanc, Rock Hopper, Merciless Hunter.
- This is a matchup where LeBlanc really shines, as with her Quick Attack and 5 power she will be difficult for the opponent to deal with.
- While playing Rock Hopper on curve is fine, if you are able to save him to turn 4, you can make it more difficult for the opponent to drop Lee Sin.
- Outside of Lee Sin and Sonic Wave, the opponent doesn’t have direct interaction for your units, making it more difficult for your many large threats to be answered.
- Lee Sin is the only major threat in this matchup. Bloody Business, Whirling Death and Vulnerable our main ways to take him out. Otherwise, our deck should be able to go faster than any Elusive win condition the opponent tries to deploy.
Mulligan for: Shaped Stone + landmark, Sivir, Ruin Runner.
- Our non-Spellshield units are vulnerable to their freezes and Troll Chants.
- Both Ashe‘s attack trigger and Icevale Archer go through Spellshield without breaking it.
- Shaped Stone is a good card for the matchup as it can restore power to units if they are Frostbitten (however, when cast on a frozen unit, it will still not beat Culling Strike).
- While their units are beefier than your units, they don’t have Overwhelm, allowing you to chump block with smaller units effectively to save HP and prepare for your attack turn.
Mulligan for: Sivir, Merciless Hunter, Treasure seeker, Ruin Runner.
- Lurk has a difficult time dealing with Spellshield, Sivir and Ruin Runner are dangerous threas for them.
- Be wary of Redfin Hammersnout, however, as it’s Vulnerable goes through Spellshield and allows them to trade up.
- Our deck has a difficult time blocking their Lurkers favorably, so try to be aggressive as they will win in the later the game.
- Try to save your Vulnerable effects for Pyke so you can remove it with a Quick Attack unit to slow down his level-up.
- Baccai Sandspinner can be very useful on units like Rek’Sai and Xerxa’reth, The Undertitan as lowering them by 1 power can slow them down enough to prevent their attack effects and buy you the time you need.
- Early units are great for blocking their early aggression, especially Treasure Seeker as the 5|2 it generates can be great for killing off their high power Lurker units efficiently later on.
Mulligan for: Sivir, Merciless Hunter, Baccai Sandspinner
- It is difficult to interact with Sivir and Ruin Runner through their Spellshield, and there are not many great ways to pop it in this deck. However, their deck also does not have good ways to pop Spellshield either.
- Merciless Hunter and Baccai Sandspinner are incredibly important for dealing with their key threats and forcing favorable exchanges.
- When your opponent attacks in the mid-game and they are not representing lethal, it can sometimes be better to not block. This will prevent them from using tricks like Flurry of Fists to push more damage. Their deck only has direct Nexus damage through Sivir’s champion spell Ricochet.
Mulligan for: Sivir, Shaped Stone, Ruin Runner.
- This matchup is dependent on opponent’s draws, as an early Frozen Thrall can be incredibly difficult for us to deal with.
- Their AOE clears like Avalanche and Blighted Ravine clean up our early game units, so this is not a matchup to play for LeBlanc level-up.
- Their deck does not have an easy way to deal with Sivir and Ruin Runner. You can use this to push a lot of damage before the opponent can get their Thralls out.
- Shaped Stone can let your units survive their early clears, or give your 5+ power units the ability to trade with Frostguard Thralls if you’ve summoned a landmark, which can heavily swing the game in your favor.
Mulligan for: Ruin Runner, Sivir. Preservarium, Whispered Words – if you have a good hand.
- This matchup can be very grindy, as they have a lot of removal for your early game units. You can expect games to go a bit longer, and so you want card draw to refuel.
- LeBlanc will often die in this matchup due to their large amount of removal, so do not play for her.
- Sivir and Ruin Runner really swing the matchup for you, as Draven Ez has a difficult time removing the Spellshields without losing tempo.
- Be wary of Ezreal, as he can will quickly end the game and his generated Mystic Shot can kill off small units or pop Spellshields for minimum investment from them. A good answer for this is Baccai Sandspinner, as he gives it Vulnerable to allow you to kill it, and it sets Ezreal’s power to 0.
Mulligan for: LeBlanc, Whirling Death, Sivir.
- Their early units can usually trade with our early units, but what makes their deck powerful is their interaction tools with Challenger.
- Their deck runs a lot of ways to apply Barrier, so Whirling Death is important for removing it in combat.
- LeBlanc is solid for generating early pressure in this matchup, as she is difficult to block early and trades with their units forcing out combat tricks.
- Barrier prevents all damage, so units that strike a Barrier will not progress the level-up of your champions or your Reputation.
- Try to apply Vulnerable on a key unit like Shen, as it disrupts their curve and lets you remove key threats from their board.
Mulligan for: Early units, champions.
- You need early units for this matchup to fend off their early aggression.
- Try to utilize your units to block the most possible damage. You do not have Nexus healing in this list and want to stay out of range of their burn effects as long as possible.
- Be willing to trade off units early in order to stabilize the board, as your units should be able to outmuscle theirs in a longer game.
- If you can stabilize against their early game, then your larger units should be able to secure control of the board in the mid -ame and start pushing damage and forcing trades.
- Gangplank is the scariest unit later into the game, so prioritize removing him when he hits the board.
Mulligan for: Sivir, early units.
- This is the most difficult matchup for the deck, as our early units can’t favorably block Blade Dance.
- Sivir should level very quickly in this matchup from blocking Blades, which will be crucial for pushing for lethal damage against their deck.
- Try to use Vulnerable and Strike effects to remove their champions whenever possible, as their deck loses a lot of power without their champions.
- Their Recall effects like Defiant Dance and Homecoming can be very impactful, play around them whenever possible.
- Prioritize trading off your 1-health units with their actual units when possible, and try to use units with more health to block Sand Soldiers.
Sivir LeBlanc has been a very strong deck in the past two weeks. Even with all the recent meta shifts after the introduction of the new champions Viego and Akshan, the archetype remains a good choice to climb with for this season.
The deck has some explosive draws that can be difficult to answer and has many neat synergies and nuances that make it fun to play.
It is fairly straightforward but allows for some interesting decision-making that can allow you to show how versed you are on the deck.
Thank you all for reading, and have a great day.