Beyond the Bandlewood Expansion Spoilers and Information

‘Beyond the Bandlewood’ expansion featuring the Bandle City region arrives August 25! Check back for new reveals every day!

The newest Legends of Runeterra expansion, Beyond the Bandlewood, featuring the final region of Bandle City and a total of 126 new collectible cards, kicks off on August 25th!

On this page, you’ll find all the essential info about this upcoming release and all the most recent spoilers. The reveals are happening every day around 9 AM PST, so come back daily to check out new updates. (click here to go to latest spoilers)

Remember that right now you can already go and theorycraft with all the cards revealed so far from the expansion in our Deck Builder! We add new cards very shortly after they’ve been officially unveiled.

Also, feel welcome to join our Discord and participate in the discussion!

  • New region: Bandle City

Bandle City is a region that’s ‘everywhere and nowhere, full of magic, whimsy, mischief and lot’s of yordles’. It is the final 10th region that will round out the core Legends of Runeterra card pool.

Bandle City set (or ‘Beyond the Bandlewood Set’/’Set 5’) will consist of four expansions total. Three of them will follow the standard formula that we’ve seen so far.

The first one is called ‘Beyond the Bandlewood’ (to be released in August), the second one will be named ‘Magical Misadventures’ (December), and for the third one we don’t have the name yet, but know that it will be released in February.

All of these ‘core’ expansions of the set will continue developing Bandle City story and lore. But that’s not all! What’s brand new and exciting with this set is that it will also include a mysterious PvE-oriented expansion, featuring ‘a major PvE event unlike anything that has been tried before’. It will be released in November.

  • Dual-Region cards

Beyond the Bandlewood introduces the brand new dual-region cards into the game, and some of the old champions have been retroactively changed to be of dual-region identity: Teemo, Fizz, Lulu, and Heimerdinger. Teemo and Fizz will be also updated with new champion arts – you can check out the new look of these champions in the image below.

When you’re building a deck, you can consider a dual-region card to be of either region identity. For example, Teemo can be considered to be either a PnZ or a Bandle City card, so you can include him in a PnZ + Freljord deck, Bandle City + Ionia deck, and, of course, into a PnZ + Bandle City deck as well. However, remember that no deck can contain three regions, so you can’t add any Bandle City cards into your PnZ + Freljord list, even if it has Teemo in it.

Additionally, some existing units and champions in the game have been updated with two new subtypes: Yordle and Fae. You can check out all the units that received these new tribal tags by typing these tags in the search field of our Deck Builder tool.

  • Champions

We know some of the champions that are coming in the ‘Beyond the Bandlewood’ expansion.

In the animated short that announced the release of the expansion, we’ve been shown Veigar, Ziggs, Caitlyn, Senna, Sion, and Xerath – so these are the champions that we can fully expect to get with the release.

Additionally, Tristana appeared in the full art of the already revealed The Bandle Tree card, and Poppy is pictured in the Babbling Balladeers extended artwork.

Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom’s enemies with every whirling strike.

Renowned as its finest peacekeeper, Caitlyn is also Piltover’s best shot at ridding the city of its elusive criminal elements. She is often paired with Vi, acting as a cool counterpoint to her partner’s more impetuous nature. Even though she carries a one-of-a-kind hextech rifle, Caitlyn’s most powerful weapon is her superior intellect, allowing her to lay elaborate traps for any lawbreakers foolish enough to operate in the City of Progress.

An enthusiastic yordle sorcerer, Veigar has embraced powers that few others dare even approach. As a free-spirited inhabitant of Bandle City, he once longed to learn more of the celestial magic practiced by mortals, but his natural curiosity was twisted by imprisonment in the Immortal Bastion. Now a stubborn creature with the dark fury of the stars at his command, Veigar is often underestimated by others—and though he believes himself truly evil, there are some who still question his deeper motivations…

Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

While many other yordles channel their energy into discovery, invention, or just plain mischief-making, Tristana was always inspired by the adventures of great warriors. She had heard much about Runeterra, its factions, and its wars, and believed her kind could become worthy of legend too. Setting foot in the world for the first time, she took up her trusty cannon Boomer, and now leaps into battle with steadfast courage and optimism.

A brutal warlord from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied the peace of death, he was resurrected to serve his empire once more. His indiscriminate slaughter claims all who stand in his way, regardless of allegiance, proving he has retained little of his former humanity. With crude armor bolted onto his rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.

A headstrong young vastaya of the seas, Nami was the first of the Marai tribe to leave the waves and venture onto dry land, when their ancient accord with the Targonians was broken. With no other option, she took it upon herself to complete the sacred ritual that would ensure the safety of her people. Amidst the chaos of this new age, Nami faces an uncertain future with grit and determination, using her Tidecaller staff to summon the strength of the oceans themselves.

Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.

With a love of big bombs and short fuses, the yordle Ziggs is an explosive force of nature. As an inventor’s assistant in Piltover, he was bored by his predictable life and befriended a mad, blue-haired bomber named Jinx. After a wild night on the town, Ziggs took her advice and moved to Zaun, where he now explores his fascinations more freely, terrorizing the chem-barons and regular citizens alike in his never ending quest to blow stuff up.

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